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Monday, March 21, 2011

And next up...

Here's the to-do list (or at least, things I want to do) with upcoming lone versions!

1. Subway is only usable every 10minutes (or 5) on the 0. (6:10, 9:40, etc) so it's like a subway schedule.
2. OF COURSE, traffic, and a lot more NPC's.
3. Bug fix involving driving your car into the water at the park.
4. Enhanced lighting for outside in the city at night. Maybe even headlights.
5. Sprint ability, copy-pasted from CSI 2 Revelations to make walking more viable, but the sprint will be slow enough to keep it as the least optimal transportation method.
6. More furniture.
7. More time in the game, as opposed to exclusively day and night. (Sunrise, sunset.)
8. Rain being randomized, sometimes it's on sometimes it's off (Even though I really love the rain. D:)
9. Some sort of 'phone'-like feature...?
10. Better textures on buildings.
That's about it for my ideas right now, tell me if you have any suggestions!
After the break: "What's the 'point' of lone?"

Now, let's answer the question. "What is the point of lone?"


Answer: There really isn't any. Never in the game will there be a goal, a way to win, or anything like that. Lone is a sandbox for your imagination. Whether you want to just explore, or roleplay something in your mind, or just run and drive around. Lone is whatever you want it to be, just like my first two games (LoneLife and Super Awesome Land) were all about.

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