First I want to talk about use for PP. There will be a shop, but I don't have many ideas for what to put in it.
Idea time!
- [Unlikely] Lock content off so you need to unlock story missions/legacy phases with PP
- [Highly Likely] A badge series that can only be bought through the shop, pretty much harder to get than the pure PP series (Over 9000, ML Million)
- [Maybe] Minor player improvements, like faster running speed. I want to be able to keep the game balanced so this is an issue.
- [Likely] Minor changes to the game itself, like Menu screen backgrounds.
Next topic: Patching the game.
Big thing I'm going to be working on before I release Prerelease 2 is a patching system, now that the game has save files I don't want people to lose them every update, you can, however - backup your points.ini and it will still read in future versions.
So here's my current set of goals before I release PR2:
- Patch system, game updater.
- Story mode scenes 1 and 2 complete.
- Legacy tweaks.
- More badges, working Legacy badges.
- Fixes from PR1 (no progress on the mximize/resize crash sadly)
- Foundation of a storefront at least, probably no content.
- Hubs for Story and Survival, improved Legacy hub.
- A skip-able opening tutorial.
- "Live Hub", more on it later today.
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