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Monday, January 30, 2012

CSIP: New Menu Interface

Here's a concept of the new interface I'll try to put into Prerelease 2.

Quick note: The right area will be vertically aligned and not low like it is here!

Clicking "Badges" might bring up  new tab, with stats such as how many briefcases you found - and later on, possibly your highest score achieved in any stage - and of course access to the Badge Wall.

It'll work like the current one, just better.

With this, badges are a bit more obvious thanks to the glow, and there's a lot more room for text, stats, and future game modes. Plus, with the black borders it's consistent with the Badge Wall, I'm going to shoot for putting this in-game today so it's ready for PR2.

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