Let me explain it a bit more.
- The main character is a Hero, like a normal Warcraft 3 game. These heroes level up, can carry items and equipment, and have stats and spells.
- The map is single player. You command your hero around the map, killing monsters and looting their stuff in typical RPG format. You'll collect sums of the Gold resource during your travels.
- You use this gold to purchase units such as; footmen, riflemen, healers, spell casters, mortar teams and more. You can also purchase upgrades for your troops, or some items for your inventory.
- Your goal is to create an army. Units travel with you to various Raids a-la World of Warcraft.
- These raids provide challenge and more loot, you have to strategically prepare your units, attack priority targets, and use your items and spells to their maximum potential to survive.
- The main focus of the game is raids, and the map is huge. There'll be plenty of them, in my first revision there was over 4, not counting smaller enemy hideouts of course.
- It uses pretty much every enemy 'creep' available, dragons, demons, trolls, murlocs, they're all in the map, it doesn't use many custom models or entities, though
So I'll be keeping you guys up to date with progress throughout the following week or so. Here are some screenshots.
The trolls are situated across the river in the nearby forest. There is also a hidden area, and a few hidden destructible objects you can scour for additional loot. |
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